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Fire – Sun

S2 theme, Sun expansion
Wizard white min
par revehn
18 Jan 2026
Évolutifs

Cartes clés du deck

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1 LION
4 BRILLIANT INSPIRATION
2 DAWN
4 SOLAR BURN
4 SOLAR INVOCATION
4 SOLAR WINDS
2 TORNADO
2 ANTIMATTER
2 DIVINE HAMMER STRIKE
2 ARTIFICIAL SUN
3 BITING SUN
4 SUNFLOWER FIELD
2 VINE TRAP
4 AERIAL RITUAL
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Deck - 40

Lion en
1
Renard

Side Deck

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Aucun
side deck
proposé

Répartition en mana

Plan de jeu

What is the principle behind this deck, and why play it?

  • Prepare Biting Sun, then activate Solar spells under Zenith.
  • Learn to master the Zenith status and take advantage of it.

Why the Lion?

  • Component for Biting Sun.
  • At the start of the game, it can inflict damage on the opponent for little cost, giving you time to prepare Biting Sun.

What cards could be suggested?

  • Defense: Iron Will to protect your many permanents, Dazzle for little investment, Stunning Thunder to gain 1 turn.
  • Damage: Sekhmet’s Rancor to simplify Zenith, Solar Explosion only when combined with Zenith Ritual + an effective discard method.
  • Draw: Acceleration, Flash of Inspiration, Radiant Light.
  • Utility: Animal Recall because your Lion will end up exiled, Stellar Fractal to recover certain spells or simplify Solar Invocation, Adaptation and Fiery Breath for your Animal, Sun Catalyst to simplify the casting of your Solar spells as a replacement for Biting Sun (see if the damage would then be sufficient).

Important: a variant with Earthquake and more Tornado to take advantage of Solar Eruption is viable.

Checklist

Matériel nécessaire

Base
Guerrier
Temps
Phase
Soleil
Cerf
Renard
Corbeau

↓ Deck ↓

Lion en
0/1
LION
Renard
Brilliant inspiration en
0/4
BRILLIANT INSPIRATION
Temps
Dawn en
0/2
DAWN
Soleil
Solar burn en
0/4
SOLAR BURN
Soleil
Solar invocation en
0/4
SOLAR INVOCATION
Soleil
Solar winds en
0/4
SOLAR WINDS
Soleil
Tornado en
0/2
TORNADO
Base
Antimatter en
0/2
ANTIMATTER
Phase
Divine hammer strike en
0/2
DIVINE HAMMER STRIKE
Guerrier
Artificial sun en
0/2
ARTIFICIAL SUN
Soleil
Biting sun en
0/3
BITING SUN
Renard
Sunflower field en
0/4
SUNFLOWER FIELD
Soleil
Vine trap en
0/2
VINE TRAP
Cerf
Aerial ritual en
0/4
AERIAL RITUAL
Corbeau

↓ Side deck ↓

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Fire – Sun

40 cartes

Wizard white min

par revehn

mana principale

Fire icon
Lion en
1
Brilliant inspiration en
4
Dawn en
2
Solar burn en
4
Solar invocation en
4
Solar winds en
4
Tornado en
2
Antimatter en
2
Divine hammer strike en
2
Artificial sun en
2
Biting sun en
3
Sunflower field en
4
Vine trap en
2
Aerial ritual en
4